ArminoNetwork physics arena

Armed Orbit

Build the matchup, release the fighters, and watch spinning weapons and ricochet physics decide the last one standing.

Automatic battle simulator Armed Orbit
Remaining Time0:00 ArenaMedium
Speed
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Configure the collision

Choose your fighters

Every fighter moves and attacks automatically. You choose who enters the arena.

5

No controls during combat—trajectory, collision, reach, and timing determine the result.

Different paths to victory

Swords grow stronger, Daggers accelerate, Spears control space, Axes punish mistakes, and Shields turn defence into momentum.

Every battle diverges

Clean wall bounces, physical fighter collisions, weapon clashes, knockback, and randomized openings produce natural chaos without artificial match acceleration.

The arena tells the story

Health bars, damage numbers, blocks, upgrade indicators, particles, hit flashes, and eliminations keep every important event inside the fight.